SpacetimeDB
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Multiplayer at the speed of light
I see in the readme there are plans for Typescript, Python, C++, and Lua on the backend, and Python, C++, and Lua on the client end I am hoping we...
Hi, I saw this docs page https://spacetimedb.com/docs/sdks/python/quickstart and it's not really clear how the server is supposed to work, do you have a minimal, working "hello world", server client thing...
`System.Threading.Thread.Start()` is not supported for browsers. Instead, `async/await` with `Task.Run` is preferred, as it runs for all platforms (including `browser`). The issue can be reproduced here: https://github.com/CloneDeath/SpacetimeWebChat 1) `spacetime start`...
_**internal error: failed to get or launch module host: failed to fill whole buffer**_ 3blave says: "That does seem like it might be an OOM error, not an awesome error...
# Description of Changes Expands the `spacetimedb-standalone` crate to also serve as a library to build your own standalone servers with custom auth services and more. This is accomplished by:...
We want an `OnUpdate` hook for C# modules. This hook will be called whenever the module is published. Note: We may want to separately consider a rename of this hook,...
# Description of Changes Fixes #2415 # Expected complexity level and risk 1 # Testing - [x] Running workflow in the second commit on this branch
(don't need to explain how to build it from source)