Doeke Wartena
Doeke Wartena
It would be nice to also switch to use the jogamp-fat.jar: https://jogamp.org/deployment/archive/rc/v2.5.0/fat/ Let me explain why, If you have a project in (eclipse / vscode / ...): `C:\Users\clank\Desktop\some_project` And I...
> First of all, you may do setup heavy stuff (i.e createShape) prior to run Size() or FullScreen(), which should occur at the very end of your setup. Pretty sure...
I had a case where using a thread did not work due to the things that setup had to do. (My guess is that creating graphics caused the problem, but...
Extra info, I tested it on windows and the same thing happens.
I won't stop you :)
Can you rearrange your display, I'm talking the position with this thing:  See if that fixes it, it did for me in the past.
@matkeane Does this example freeze up for you if you jump to the declaration of `chars`? ```java void test_hslab() { char[] chars = {'H', 'S', 'L', 'A', 'B'}; } void...
I don't think the OpenGL specification allows this. Can you tell what the 3D int array represents?
Yeah I figured this out as well, here you can see the PGraphics becomes black after 2 seconds when the loadPixels is called. Removing P2D from `mask = createGraphics(250, 250,...
I figured out that if you load the pixels before you use beginDraw that then loadPixels will work again. ```java mask = createGraphics(250, 250, P2D); mask.loadPixels(); mask.beginDraw(); ```