fivem
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The source code for the Cfx.re modification frameworks, such as FiveM, RedM and LibertyM, as well as FXServer.
### What happened? Updated to the latest version of the server 8187 and the native no longer exists. When looking at the documention for the client sided which still has...
### Goal of this PR Enable (de)serialization to and from custom types on events, exports, nui callbacks, and other refFuncs within the mono rt2 runtime. A highly requested feature for...
### Goal of this PR This PR provides three new natives for RedM for working with train tracks: * **GET_TRACK_COUNT:** Returns the number of tracks that are currently loaded in...
### What happened? Sometimes, when calling `IsPlayerAceAllowed` on the server-side, it crashes the server with a segmentation fault: ``` ================================================================= Native Crash Reporting ================================================================= Got a SIGSEGV while executing native...
### What happened? Whenever you click on your blip in RedM on the map and press X (Player Card button), the game becomes completely stuck, afaik no natives can fix...
### What happened? This is one of the old and impactful issues that, if resolved, could be very beneficial. If someone opens a door at a certain point in the...
### Goal of this PR Using an invalid marker type index will cause an OOB crash. This PR is meant to fix this issue. ### How is this PR achieving...
### What happened? The native at first glance appears to be correct, however if a ped is hogtied, then killed it returns the value of 1 (true), even if they...
### Goal of this PR When using ropes, we ran into some limitations and the poolSize might've been the cause. Also when using the `SetRopesCreateNetworkWorldState` native, we were receiving errors...
### Goal of this PR This PR provides three new natives for RedM for working with train tracks: * **GET_TRACK_COUNT:** Returns the number of tracks that are currently loaded in...