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Doors poor sync issue

Open BugCode1 opened this issue 3 months ago • 6 comments

What happened?

This is one of the old and impactful issues that, if resolved, could be very beneficial.

If someone opens a door at a certain point in the city and another person moves towards that location from a distance, the door will not appear open for the person who has recently entered the area. Additionally, you can kill that person while the doors appear closed to them.

Expected result

The state of the door should be synced for people who have recently entered that location.

Reproduction steps

  1. Open a door in a place of map with gun shot
  2. Another player moves to that position from a distant location

https://github.com/citizenfx/fivem/assets/26005436/58d52482-1e4d-413b-a992-268aa7754ad1

Importancy

Slight inconvenience

Area(s)

FiveM

Specific version(s)

All Versions

Additional information

No response

BugCode1 avatar May 26 '24 10:05 BugCode1