Christen Lofland

Results 28 comments of Christen Lofland

Ok, I will look at this some more as I have time. I see this repository already has some changes and PRs that will conflict with this, and there are...

I discovered this when I was using the Windows default temp folder to run some Godot apps and they failed because the default Windows temp folder is already pretty long...

As I wrestled with this, somebody told me that Skeleton3D is going away, because it doesn't work. Is that true? It would explain why I'm struggling with it so much.

I believe the fix that the OP refered to is adding this to the `package.json` file of your project: ``` "overrides": { "@react-awesome-query-builder/antd": { "rc-picker": "^4.3.0" } }, ``` Tested,...

Is this still working in 2020? Is it still maintained? Do you still need help/input/etc?

Is this documented anywhere? Also, does this work for `gdformat` or only for `gdlint`?

This would be a nice feature add. Currently for my GitHub actions run, I can add the `addons` folder to `gdlintrc` and then use `gdlint .`, but for gdformat I...

I believe this is now accomplished by #286 What is left is to document it. I'm not sure how to edit the Wiki though. Either I don't have permission or...

> @chrisl8 you can't clone `https://github.com/Scony/godot-gdscript-toolkit.wiki.git` ? @Scony Yes, I can clone it, but I am not aware of any way to fork it and/or to make pull requests against...

> My only concern is that this doesn't solve things for the auto-addressing of multiple HT16K33s across multiple boards. I was just taking the "easy way out" with the assumption...