Christen Lofland

Results 14 comments of Christen Lofland

I will add this to my To Do list to dig into it. I know absolutely nothing about Github Actions personally, but I need to learn about it and I...

This weekend I moved a project of mine from using Travis CI to Github Actions for build testing, so now I can say that I have: 1. Used Github Actions....

1. I updated the Readme to point to the required .NET Core 3.1 to avoid people creating Issues when they cannot build it with the linked 3.0 2. My map...

I was able to build using.NET Core 3.1 https://dotnet.microsoft.com/en-us/download/dotnet/3.1 Could it be an incompatibility with version 6?

Yeah, this repo seems abandoned. If I learn how to put binaries up I could make temporary releases until the original author has time again.

The current code will drop entire chunks if any one block in the chunk fails to render for various reasons, so my guess is that there is something new that...

FYI: I am eager to see where this goes, as I would like to use this driver, but I'm unsure at this point which fork is going to "win".

@ManuelMeraz I took a look at this and something that bothers me is that the angle_min and angle_max change on every frame. I think that most mapping tools only check...

@ManuelMeraz I'm also using Slam Toolbox! :-D When I run mine with the old code, the angle_max and angle_min never change. I guess I need to review the code and...

@ManuelMeraz In the original code, as you posted, the angle_min and angle_max are only recalculated on every frame **if NOT in angle_compensate mode**. In angle_compensate mode, it just uses the...