chenqi13814529300

Results 21 issues of chenqi13814529300

tip: const std::string path = GetTestFileFullPath(file_name) is correct. ` draco::Mesh* mesh = nullptr; std::unique_ptr src_mesh(draco::ReadMeshFromTestFile("test_lines.obj")); mesh = src_mesh.get();`

bug

I tried loading multiple Gaussian ploys and instantiating multiple VAOs. After loading, it was found that there were some issues with the rendering of the Gaussian sphere at the edges....

When my ply is greater than 1.5G and the spherical harmonics are 0, I can barely load. When the spherical harmonic is 1, the loading crashes. May I ask if...

I really like a few of your works. May I ask if this paper will have open-source code?

self.lambda_dist = 0(code default) Is it necessary to use this parameter? Is borderless an outdoor scene and bounded an indoor scene

![image](https://github.com/hbb1/2d-gaussian-splatting/assets/59059403/55a182d5-f099-4426-b7bd-27c0941a94ff) The previous version of the viewer on the frontline is still usable, but now that the code is updated, errors often occur!

final_T[pix_id] = T; n_contrib[pix_id] = last_contributor; for (int ch = 0; ch < CHANNELS; ch++) out_color[ch * H * W + pix_id] = C[ch] + T * bg_color[ch];