chenqi13814529300

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Must have two Gpus to test, I only have one is really not ok?I look forward to your reply

![e70d39936db1c3d6ede1735113a1e5c](https://github.com/hyperlogic/splatapult/assets/59059403/08de0a05-036a-4b78-a42d-e50d01112e34) ![18fda2dbf7416b8ee154c70e9000a49](https://github.com/hyperlogic/splatapult/assets/59059403/653f5098-d321-470b-9b71-44ef9864ce4b)

Thank you very much for your answer. Unfortunately, two weeks ago, I had already completed the plan you just proposed. Enter the folder path containing multiple Gaussian folders. Then, multiple...

Before your reply, I also tried to turn off deep testing (or glEnable (GL-DEPTH-TEST) myself; GlDepthFunc (GL-ALWAYS);). There has indeed been some improvement, but I am well aware that it...

Why does the super-splat project on Github add multiple Gaussian files that render exactly right. This one is based on WebGL. Is it also just rendering a VAO?

> Hi there ! > > This is the companion PR of the one I did in the 'diff-surfel-rasterization' repository, that you can find [here](https://github.com/hbb1/diff-surfel-rasterization/pull/14). > > This PR enables...

都是中国人那就行了,说话也清楚了。就是最近我看[2D-GS-Viser-Viewer](https://github.com/hwanhuh/2D-GS-Viser-Viewer) Public渲染器 是不是更新代码了,然后我更新了[internal](https://github.com/hwanhuh/2D-GS-Viser-Viewer/tree/main/internal)和viewer.py等代码。发现可视化问题就很多了。

2d高斯跑出来的东西,用新版本的渲染器代码大部分都出现渲染bug,也就是上面这种报错。我回退了[internal](https://github.com/hwanhuh/2D-GS-Viser-Viewer/tree/main/internal)和viewer.py等代码,然后就可以正常渲染了。我承认你们的作品真的很棒,但是渲染器需要下一些功夫。我昨天还特意拿[RaDe-GS](https://github.com/BaowenZ/RaDe-GS) 与你们进行了对比,发现你们效果依旧比他们的好。

> 你好,我不太看得懂你的问题。你是说哪一个版本更新造成了问题吗?是 viewer 更新的问题还是 cuda 的问题? 是viewer更新的问题,绝对不是cuda的问题

> 我觉得你可以问问 [2D-GS-Viser-Viewer](https://github.com/hwanhuh/2D-GS-Viser-Viewer) 的作者,我没有在维护这个 viewer,或者你可以尝试 SIBR Viewer。 好的,我以为你们是一起的呢