ChengNan Yang

Results 183 comments of ChengNan Yang

@sstachiw Could you provide more information? 1. Which versions of Unity, VIU, SteamVR plugin, or any other SDK imported? 2. Which VR device? 3. Did you check any selection in...

@yanoty3d I will need to check internally and also take a look at the Pico SDK.

Supporting Pico Neo 2 is not in VIU roadmap for now. Sorry for the inconvenience!

@csyhping Controller button hint is added in VIU's next release.

I will check the problem you mentioned and get back to you ASAP. Sorry for the inconvenience.

Hi @tenebris93, Sorry for the slow response. Regarding your first issue(crash), is it OK now? For your second issue, cannot check OpenXR Android it is due to the latest unity...

Hi @tenebris93, For the second fix, you actually can copy existing VIU package from Library/PackageCache folder and paste it to Packages folder. ![image](https://user-images.githubusercontent.com/33050705/211446674-7eb964c6-5cba-4a2e-871c-76a805c7f9f2.png) You can now modify the script.

Hi @tenebris93, For this new issue, I will need to reproduce on my side in order to comment. Could you provide the plugin(Oculus Integration Unity Plugin? Oculus OpenXR?) version that...

Hi @tenebris93, A quick fix for above issue, In OpenXRAndroidOculusSettings.cs, Change the value of OCULUS_QUEST_OPENXR_FEATURE_ID to com.unity.openxr.feature.metaquest. If you encounter more issues, please let me know, thanks!

Hi @tenebris93, What is your initial project setup when encounter the crash issue? Could you provide a sample project that can reproduce the crash issue?