Clarity

Results 33 comments of Clarity

What exactly are these problems?

I have tried my damnedest to get this to crash the game, but I can't. I favorited Muse in both group and pane style, and tried drawing it on positive...

Thanks! It successfully crashes for me too, unless the new Muse description is implemented. Now that just leaves the wonky scrolling. I'll investigate whether other boosts need locked descriptions, but...

Wouldn't the array generated on load be basically all boosts? If it's not, and it's only generated on load, I wouldn't want to have to load a file to unlock...

Sorry, I'm not sure what question you're answering in your first paragraph? What are you proposing we do with that sequence? By requesting images do you mean requesting permission to...

Mmk. First things first, I just now saw your post about Blueness, and I think there's some awesome potential there. I'll table thinking about it for now though, since I...

Hey there! There is _absolutely_ endgame content that needs tested, if you would be so kind. Currently there is a ~20-boost track (Shards/Panes) planned for 3.7. A brief overview is...

Oh - yeah, shards are accessible! Sorry, I hadn't realized what you meant earlier. And yeah, oops, I left Keyholes on testing logic levels, pushed a fix. Keyholes are part...

Well, square roots show up in linear superpositions... and radioactivity could be handwaved to be vaguely quantum, thematically. I will think about it soon, I think there is potential there....

Oh, the keyholes are all one boost! Just with a randomized prefix. It should always unlock the same way. I have been experimenting with Beachball in the current trunk and...