changeofpace
changeofpace
Have your c++ application include the **MouiiCL** project headers / source files then call the API defined in **MouiiCL/mouse_input_injection.h**.
This is currently not possible because the `FPBREAKPOINT_CALLBACK` prototype does not allow breakpoint callbacks to modify the guest instruction pointer. This is an oversight, and I'm working on a fix...
2700fb109dc9ccc19e06233f45c0ca2e00fd2020 allows breakpoint callbacks to modify the guest instruction pointer. If a callback modifies the guest ip parameter then the guest will be redirected to that modified address on VM...
Are you trying to inject `MOUSE_MOVE_RELATIVE` packets?
> > Are you trying to inject `MOUSE_MOVE_RELATIVE` packets? > > Yes, I tried to inject MOUSE_MOVE_RELATIVE packets Your mouse device will almost always generate relative or absolute movement data....