geocraft
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when I do the world its only bedrock
after rendering a new area i noticed most areas are now rendering as "unknown" defined in the config folder, where as in past versions roads and pavements were correctly generated....
I have created a world with this code on a raspberry pi 3 b but it doesn't seem like it is pulling any lidar data as when i load the...
As the blocks for world generation are being referenced by minecraft's legacy numeric IDs, only a limited subset of currently available blocks can be used.
When doing: `perl generate-world --replace --postcode SO171BJ --size 1000 Highfield`, I get the following error `Use of uninitialized value in numeric ge (>=) at C:/Users/User/Desktop/geocraft-master/lib/Minecraft/NBT.pm line 56, line 309798. out...
After attempting to generate a substantial size map I get segmentation fault core dumped error and the script stops running. Seems like a memory leak however not being familiar with...
`[tile]failed to open /mnt/d/users/samv2/downloads/geocraft-master/var/tiles/18_79307_96947.png: No such file or directory` `Failed to read http://b.tile.openstreetmap.org/18/79307/96947.png (attempt 6). Waiting 128 seconds` It was running smoothly and then all of a sudden I'm getting...
Hi, I love the script. I am going to use it for a community & schools based project to build the city of Plymouth in Minecraft. Originally I did the...
I keep getting this (with postcodes that have previously worked fine) - the world generated is almost totally flat, with almost no road/building detail other than patchy outlines on the...
Hi, Rookie question i'm sure but i've successfully built a map based on a given postcode but can only seem to get it to work with an elevation setting of...