cen1

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`QUAZIP_USE_QT_ZLIB` works for Qt5 in theory. I've also added vcpkg and conan support for zlib installs so this should cover everything. 32bit builds are now also documented.

The main readme has been expanded with all kinds of build variations and how to locate Qt installs.

Interestingly enough, this is reproducible with Qt5 static build and qtzlib but not Qt6, even though both containers are prepared in essentially the same way. Pipeline ref: https://github.com/cen1/quazip/actions/runs/8460301121/job/23178247490 Given that...

Closing in favor of a more recent https://github.com/stachenov/quazip/issues/184

32bit builds are now added in CI and documented in main readme.

Thanks for the `consensus=false` tip, should come in handy. I will close the issue as I don't have any 0 transaction block examples right now so I can't test it....

Would be really nice if this was added since the initial deploy is essentially blind. Doing this in production is.. well.. not ideal to say the least.

+1 Regular inputs only get touched but masked ones become dirty too which makes the form validation inconsistent.

The "all current running games" comment is incorrect, you need to join the game to cause this. My understanding is that replay generated by ghost will contain the same actions...

I'll produce a wireshark dump to see what kind of checksum is present in the fake packets.