gooby
gooby
Hi, I'm not sure if this already exists (if it does, please let me know), but there should be a way to abort post-build actions if a build fails. For...
**General** Unity version: 2021.3.27 LTS Fish-Networking version: 3.11.5hf0 (latest at the time of writing) Discord link: https://discord.com/channels/424284635074134018/1166750663015923834/1166756244300763176 **Description** When having a globally loaded scene object with a default NT on...
Hello, sorry I am terrible with shaders, but I am getting this error with several files, specifically these: `Couldn't open include file 'Assets/LineRenderer2D/Shaders/S_BresenhamLine.hlsl'.` `Couldn't open include file 'Assets/LineRenderer2D/Shaders/S_BresenhamMultiLine.hlsl'.` Any advice...
Hello there, I'm getting this error quite often in my project. Im using FishNet's Bayou transport which is just a wrapper for this git. ``` 2024-08-25T09:03:25.360622052Z Rethrow as IOException: Unable...
Hello there! I just got into adding CI/CD for my game. I was able to get a mac build successfully going. However, I'm having issues with it on the webgl...