celisej567

Results 10 issues of celisej567

Actually the name of this suggestion tells everything. When you copy path_track with shift button first one autoconnecting to second created. Plz add the same thing for assault_assaultpoint.

I got this bug recently. On 28/06/2022 I reinstalled Windows. I installed Hammer++ and noticed that my profile I was using was missing for obvious reasons. I decided to recreate...

For many, such a thing as a Entity Logic to nut scripts converter could make life easier for modders. Imagine how much entdata and map space can be saved from...

**Compile Pal V028** **Describe the bug** Compile Pal shows that my SDK Base 2013 sp mod have -StaticPropLightingFinal, but VDC says its not. ![image](https://user-images.githubusercontent.com/75926135/224754396-8480ad25-26c3-4cd8-bd8d-0c1e73922653.png) Basically, this new feature that shows...

bug

Basic implementation of GamepadUI from EZ2. Tested on HL2. Cant test on Episodic. Doesnt work on Portal for some reason. Other games: Idk

Hammer++ for SDK Base 2013 MP This happens even if i verified sdk files and updated Hammer++. Its on russian, i copied main stuff to the header. (pls ignore GarrysMod...

Squirrel have this compile instructions for CMake: - mkdir build # Create temporary build directory - cd build - cmake .. ``CMake will determine all the necessary information, including the...

Basic implementation of GamepadUI from EZ2. Tested on HL2. Cant test on Episodic. Doesnt work on Portal for some reason. Other games: Idk

I would really like to see DOD:S SDK for SOURCE SDK 2013 mp.