castle-engine icon indicating copy to clipboard operation
castle-engine copied to clipboard

Cross-platform (desktop, mobile, console) 3D and 2D game engine. Powerful visual editor. Support for glTF, X3D, Spine and more. Fast clean code using modern Pascal. Free and open-source.

Results 136 castle-engine issues
Sort by recently updated
recently updated
newest added

In short: we want this :) So that Delphi users can install CGE from GetIt. The current way to install Castle Game Engine is to download CGE from https://castle-engine.io/download and...

Today we were trying to run fps_demo on a Windows 7 x32 bit using the CGE snapshot, however it crashes when trying to compile the shader: ``` Exception: Exception "EGLSLShaderCompileError":...

This is probably a Qt5 bug linked to #391 I can now preview a model without anything breaking, but the main viewport becomes extremely slow until I re-open it or...

This would significantly simplify debugging if something goes wrong, especially for new engine users who may not know yet how to add it manually.

Using the mask.x3dv from demo_model I've added this issue (to the ever expanding) https://github.com/peardox/SimpleDelphiTest01.git Uncomment line 7... // {$define testmask} Run and there's no mask Open the model in view3dscene...

I've updated https://github.com/peardox/SimpleDelphiTest01 Remove the comment in front of the ifdef for mountzip and you'll see it go wrong As supplied the thing works (albeit with the LoadFromImage still a...

https://github.com/peardox/SimpleDelphiTest01 Full notes in README.md

Things did not wok for android Running "D:\castle_game_engine\bin\castle-engine.exe package --mode=release --target=android --fast" Compiling project "fps_game" for target "android" in mode "release". FPC executing... Compiling Release Version Free Pascal Compiler version...

Because our current navigation system is quite difficult to modify. We were looking for a way to add navigation that would be, on the one hand, quick to add and,...

I've got two very minor issues in the castle-editor which reduce QOL. - When a label (TCastleLabel) has no Caption and is autosized, hence no size, its position on screen...