Carter Anderson

Results 468 comments of Carter Anderson

Haha I did a rebase on this branch to "try to fix the history", but it was already fine. I was just looking at the wrong pr in the wrong...

> I think you should enable (de)serialization for the types, and not skip serde so that it would work directly with .meta files. IIRC this is a pretty big lever...

> If we were to mirror all of these types, it would be a logical next step, to flatten the Image type to look somewhat like this: For now I...

Or alternatively we could embrace ImageLoaderSettings _as_ the ImageDescriptor and store that on Image?

I agree that this is necessary, but its worth doing this in a new PR introducing mirrored configuration API.

> In blender I'm rendering using Cycles with direct light only (no GI). Shouldn't we be using Eevee as our "baseline blender comparison", given that Cycles is a raytracer whereas...

> I used cycles since I figured it would be more accurate and a better "reference" renderer. And eevee makes different tradeoffs than bevy does so comparing to a more...

Thanks for the Eevee shots! It does appear that we're way out of sync with _both_ renderers :)

Hmmm solid points. I guess the takeaway here is "find the reference that is appropriate for the algorithm being tested", which is sadly harder than "always use Eevee as a...

> @cart, just to be sure: you're broadly in favor of representing gamepads as entities, correct? Provided we have a satisfying answer to my comment right above this, then yeah...