George Campbell
George Campbell
hmm I can no longer reproduce it. could have been a weird mouse issue but well it was rotating to some other orientation instead of keeping the first person view...
Also, my character origin point as it its feet. When I first imported it, he was floating.
To be honest, this problem goes away when removing debug from Ecctrl. It's designed to apply a bunch of values or something but this debug doesn't help then does it....
Next problem, after disabling spinAndFlyToOrbit with autoBalance={false}, the character is floating in the air.
I got it working by changing args and y position. :)
Sorry now there is no friction and the player...this is so confusing to just define a custom character.
Now the floor has geometry which makes it get stuck on cannot walk past. I think I must have the wrong settings. What is floatingDis? 
Fixed with floatingDis=1.5
Now sometimes I load in, character is bouncing off the floor. What settings is this? Bounciness?
I tried changing settings, and maybe it stops the bounciness, but now the floor has no friction. Please help.