George Campbell

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hmm I can no longer reproduce it. could have been a weird mouse issue but well it was rotating to some other orientation instead of keeping the first person view...

Also, my character origin point as it its feet. When I first imported it, he was floating.

To be honest, this problem goes away when removing debug from Ecctrl. It's designed to apply a bunch of values or something but this debug doesn't help then does it....

Next problem, after disabling spinAndFlyToOrbit with autoBalance={false}, the character is floating in the air.

I got it working by changing args and y position. :)

Sorry now there is no friction and the player...this is so confusing to just define a custom character.

Now the floor has geometry which makes it get stuck on cannot walk past. I think I must have the wrong settings. What is floatingDis? ![image](https://github.com/pmndrs/ecctrl/assets/17480805/cdc22626-e774-46e2-9007-4f3542ce3fbb)

Now sometimes I load in, character is bouncing off the floor. What settings is this? Bounciness?

I tried changing settings, and maybe it stops the bounciness, but now the floor has no friction. Please help.