Ugly-as-Sin
Ugly-as-Sin copied to clipboard
Enhancement modules for Hideous Destructor
- I did make sure to launch HD without UaS. Does not crash. Reproduction: 1. Load latest HD repo with latest UaS repo. (Load order: HD, UaS) 2. Enable the...
# Thoughts on crafting This is not a guaranteed feature or anything I'm currently working on, just a bit of random ideas I don't want to forget. ## Resources *...
Noticed when troubleshooting a strange issue; stims were getting duplicated. Zerk and lite-amps too. Turns out its because of the HDMagAmmo handler and the fact that so many subclasses rely...
Similar to AI director, with modes and presets to adjust monster populations. # Ideas: - [ ] Simple down-multiplier for all monsters - [ ] Remove archviles / necromancers -...
A pouch with a scroll-able list, starts empty but is added to every time the player finds a random item with no gameplay value. Items could be constructed from variable...
When trying to create the standalone modules and using them with the latest gzdoom, I get the following error: Script error, "LANGUAGE" line 1: Found a string without a language...
seems like it happens after firing some rounds. persists after pickup up and throwing it out. when an enemy is in the Line of sight the laser straightens out.
Not exactly sure why this happens, maybe it's because HDest doesn't init the `patched` value? Might be annoying to those who just want to skip to the trauma kit step....
The new UIs for the bandage and trauma kit look great, but I find it cutting off a large deal at the default 1.0 scale; I know there's individual scale...
Reported by several people in Discord: Lasers simply stop rendering for some players under some conditions. > unfortunately the modular lasers can't be fixed by simply cranking up the particle...