tiboyce
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A Game Boy emulator for the TI-84 Plus CE and TI-83 Premium CE.
This only has vs support
Added in an example showing how to compile `romgen` and `convertsav` using a gcc compiler. I figure `gcc` was the most commonly used and is supported on a very wide...
I've been playing for a little over a day on my Edition Python, but earlier today when I ran TI-Boy CE I ran into what I assume was the same...
The big boy. Not yet under development. Current blocking issues: #56 Make stack emulation more robust #57 Improve performance of timing calculation for memory accesses #58 Improve performance of event...
TI-OS version: 5.3.1.0058 TI-Boy CE version: v0.1.2 I found a few games that might be slowed down, like Castlevania 2: Belmont's Revenge and V-Rally - Championship Edition. Convert Castlevania 2:...
Hello, is it possible to get sound from the Gameboy games using the "audio" port? Would it work similar to Houston Tracker 2 from the ti calculator? (not sure how...
Currently if I try to open up pokemon red, it says I need 1844 more bytes of free ram. I don't know how I can get that, and I have...
Instead of remembering numbers from 0-9. Maybe put the name in a header, and keep Sv0-9 in the appvars' names.
It would be good to support a subset of Super Game Boy functionality for compatible games, such as colorization and screen borders. Naturally, not all features can be reasonably supported...
If I want to see some glitches on the screen and some flashes of color, it'd be nice if we can slow down the emulation.