Cainan

Results 4 comments of Cainan

Testing with LDN1: Local multiplayer screen does open: ![image](https://user-images.githubusercontent.com/30056568/102427562-811d5a80-4009-11eb-8234-589cc44fc138.png) But crashes when attempting to create a local lobby. ![image](https://user-images.githubusercontent.com/30056568/102427757-e3765b00-4009-11eb-9b40-13ef647169ef.png) ```00:00:30.159 |I| ServiceLdn : LDN TCP client connected a new session...

Yeah, it's fully decrypted. Re-dumped the titles off of my 3DS to verify that too. Regardless the title fails to boot. Weirdly Poké Transporter boots fine

Popping in to say that the issue where no audio is present and the game softlocks still occurs on v0.2.0 3629-3f6227b ![image](https://github.com/user-attachments/assets/c53ef529-7bc9-43c8-acdf-d1baab15b18b) Audio Backend set to SDL with NGS support...