citybuilding-tools
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Tools for the Citybuilding games made by Impressions Games/BreakAway Games
Current computation for green is: ```c ((c & 0x3e0)
Probably a typo, but there is an error in the Argb code computation, some bits should be shifted but are not. ```c // 24 23 22 21 | 20 19...
A set of changes to allow build of the project with QT6
I got it to build using the following changes. I have no idea what I am doing, but in case someone else wants to get it to work they can...
My favorite quality of life improvement that Julius/Augustus adds is the "clone building under cursor" functionality. Could someone suggest how one would go about implementing such a feature for Pharaoh?...
Hi there, First of all. Thanks for the great overview of the file format. It helps a lot for reading the data for pharaoh. I have some questions regarding the...
I'm attempt to translate the game Zeus & Poseidon to Chinese. It is supposed to work by following the tutorial. The way is replace the English text encoding with the...
Hello, Bianca van Schaik! The games in the series use compressed (new) and uncompressed (old, type=0) images. Compression is based on transparency. In the old images, transparency was implemented through...
Upgrade to Qt5. Give a clean in `#include` directives.
For the ENG converter, instead of converting to xml and back, we could have the program offering the text editing feature right inside the program. Also can you update the...