Bastien Sevajol
Bastien Sevajol
Hello, One of my player have a graphic rendering problem:  I'm not sure about which operating system he use but it is probably Windows. What kind of error it...
Hello, I'm trying to build my [project](https://github.com/buxx/rollgui) (which use coffee 0.4.1) on MacOS but i got the following error: Error: WindowCreation("Couldn\'t find any pixel format that matches the criteria.") I...
Hello, I wrote a very basic text input here: https://github.com/buxx/rollgui/blob/master/src/ui/widget/text_input.rs But I have a little bug: When text is larger than size, words are correctly put at the next line,...
Hello, I'm working about to find a way to integrate the egui text agent feature which permit to smartphone virtual keyboard to show up on egui text field. I started...
Hello, This PR is relative to https://github.com/not-fl3/egui-miniquad/pull/40. Thanks for your works, buxx.
See https://docs.rs/ggez/0.6.0/ggez/audio/index.html and https://github.com/ggez/ggez/blob/master/examples/sounds.rs
For each formation place, search around: * Places where enemies are visible, else all place * Order places by opacity benefit * Select available place
When move order is near border, probably when formation positions are outside map (probably linked to path finding, see flamegraph)
Single shot, multiple shots, etc (with according sound) + reload management (witrh sound)