Vitaliy Sapronenko
Vitaliy Sapronenko
@mockersf May I ask you for a rereview?
@alice-i-cecile Ci is green now
> There also seems to be a failing wasm build that isn't related to my PR. That has been fixed #12730
I think job can be done easier since uv_transform (which is actualy proportions) has been added in StandardMaterial in #11904 . [Here](https://github.com/bevyengine/bevy/issues/399#issuecomment-2042133456) I explained how to repeat UV, you can...
I didn't use *.meta files for sampler configuration (I used configuration in code too), because meta files mask is in .gitignore
@mockersf The problem hides in taffy, because [at some point size fills None by measured_size](https://github.com/DioxusLabs/taffy/blob/066949d8b445eb19dbe76a4c5733038be4c30579/src/compute/leaf.rs#L137) which is done [componentwise](https://github.com/DioxusLabs/taffy/blob/066949d8b445eb19dbe76a4c5733038be4c30579/src/geometry.rs#L594). So there Size(Some(45), None) becomes Size(Some(45), Some(100)) which has no correct...
I agree with your desire for universal approach, but IMO size is already width and height which we fill partially, and min_size and max_size is for clamping but not for...
@geckoxx You should add "Closes #13153" to your description
I think subdivision should be part of Meshable trait which could generate mesh for any standard shapes with any level of detail, because bevy have no tesselation stage, if someone...
@alice-i-cecile I used From because AssetServer::load uses `Into` in arguments. If you prefer constructor there is a way (more complex, but exists) for such thing: `asset_server.load(AssetPath::from_path(Path::new("A#.ron")).with_label("Scene0"));` I proposed simplier way:...