Benoit Stordeur
Benoit Stordeur
Currently the UV x/y grid splits only let us go up to 16. What with the popularity of Makkon's textures (they are all 1024x1024 atlases), it would be good to...
Ericw's qbsp has supported using external .map files via a "misc_external_map" entity for a while now. I'm not sure if this possible (but I think one of you said it...
This isn't an issue, but a feature request. Would be cool if the tools could support some kind of translucency system (for stuff like plants, fabric, basically anything opaque but...