Benjamin C. Wiley Sittler
Benjamin C. Wiley Sittler
Add mapper `#43` MAPPER_GG_Super_9_in_1_FFFE_FFF7_FFFF for "Super Game Gear 9 in 1 [Sonic II] (Unl)"
This has minor graphical glitches during GG-SMS/GG mode switching, most noticeable when restoring savestates. This mapper also has the ability to reset the Z80, and the multicart only worked correctly...
I've been calling it "Gear 6 in 1 [Alien Syndrome] (Unl)" but the actual name is not entirely clear Name candidates: GEAR 6 IN 1 [box, label] 6 IN 1...
All games other than Choplifter work with this Meka patch. There is some window size and save state glitchiness due to SMS-GG mode switching not yet being well-supported in Meka....
I've been calling it "Super GG 15 in 1 [Sonic 5] (Unl)", but the actual names are different: SUPER G.G.15 IN 1 [label] G.G. 15 IN 1 [menu] The label...
I've been calling it "Super GG 18 in 1 [Nettou Samurai] (Unl)" but the actual names are different: ![Cartridge Front and PCB Back - Super GG 18 in 1 Nettou...
This mapper has the ability to toggle between native GG mode and SMS-GG mode. This seems to mostly work though there are minor game window size glitches after a switch...
This mapper has the ability to toggle between native GG move and SMS-GG mode. This seems to mostly work though there are minor game window size glitches after a switch...
This is a single ROM image with two different multicarts. My hardware is wired the Sonic 2 way, but the only difference is which megabyte of the ROM is first...
There is still some glitchiness in the save-state mechanism that needs to be resolved, but all games other than Choplifter at least start. I call it "Super GG 68 in...
Since this multicart has no menu and uses a pushbutton or a power-cycle to switch games, I use a bit of SRAM to store its current state. Reset the machine...