Bridge
Bridge
> If the player is linked, the Java server will see a valid Java username/uuid, and should look up textures for that player I believe we should be doing skin...
> If the player is linked, the Java server will see a valid Java username/uuid, and should look up textures for that player Should be good to merge now
For further context, I believe the origin for this (in velocity) to be this event listener:  VelocityListener#onGameProfileRequest(GameProfileRequestEvent)
Update: this is not only on the API but for **ALL** holograms.
Upon re-loading the chunk the icons re-appear, however, upon joining in said chunk it does not.
Running this on prod atm, works perfectly
Also experiencing this
It's related to the following commit: https://github.com/PaperMC/Velocity/commit/a549880df1a7454799d30be57b9b7df4cb5c43b7 Without, it all works the way it should
I will also mention, it might be a coincidence but we only experience trouble on proxies running on AMD CPUs, intel (i9-14900k) does not give us the same issue
> This does not consider if the biome that a player is standing in actually rains, etc Ah, you're right. Will push something tonight