Brad Allred

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it doesn't matter if the bits are exclusive; there can only be one blend mode applied. Right now that means some blend mode has higher precedence, but I have no...

I imagine the bug is that in the fixed function OpenGL rendering, blending takes place after the fragment shader runs. The only fix would be to implement blending in the...

one quick and dirty thing to try, might be to set all the channels of anything occluded to 0 in the shader. This of course would only work for total...

well that is just the `pbxproj` its missing all the other important bits. it should have been contained within a "bundle" with other files. The bundle is the actual "document"...

I see that, it's an oversight on my part since the rest is ever changing it got added to .gitignore. Attempting to replace my existing `pbxproj` fails because the SDK...

I mean there is an SDK setting in the pbxproj that is set to a specific SDK (which I don't have installed) instead of leaving it unset to use the...

I haven't tried my own generated project yet. I can play around this weekend maybe.

I'm impressed they run for you at all. They are completely unsigned so they aren't going to run on any Mac that doesn't cripple their security settings (or I guess...

> sdl2_mixer needed to be installed by the user who helped with testing, same as sdl2 (or there was no audio, since the openal backend isn't being built). The bundled...

thats interesting, since I have never built with anything other than that. I do know it doesn't support the `EFX` extensions, so maybe thats a good reason to not produce...