David Brackeen

Results 8 comments of David Brackeen

I think using glGet* is a better solution here. I have done this in my own code. ``` GLint param; glGetIntegerv(GL_FRAMEBUFFER_BINDING, &param); ```

The file will get split up at some point (trying to be more like GLFW) but not anytime soon. It's not too complicated of a file at the moment (less...

@WebSeed - That's doable, I created issue #11 for that. I believe this is currently possible in the Android version (starting a GLFM-based Activity from another Activity) but have not...

What platform are you building for?

Not at the moment. It could happen (with MoltenVK for iOS) but I don't have a timeframe for implementing it right now

I haven't used AIDE, so I can't say for sure. It needs NDK support (including `native_app_glue`). The examples use cmake/gradle.

Thanks for the PR @jush. I want to explore this issue a bit more deeply, will do it this week.

Thanks @jush, sorry for the late response. I made a small tweak and merged into main.