br-matt
br-matt
https://forum.babylonjs.com/t/generate-equirectangular-360-panorama-from-babylon-js-scene/6899
### requirements - Mesh exported as USD can be loaded into Unreal Editor with Meshes and Materials showing up correctly. PBR Material exported correctly as well. - Mesh exported as...
https://github.com/BabylonJS/Babylon.js/issues/13059
https://github.com/BabylonJS/Babylon.js/issues/11816
Updated 2023, clear and concise end-to-end video tutorials for the Blender → Babylon GLTF + animation process including skinned meshes w/ animation blending. Also with Ready Player Me examples.
https://github.com/BabylonJS/Babylon.js/issues/7866
You will have to create a helper function to copy the current framebuffer into a texture (this will have to work in WebGPU too!). In addition, a new class simplifying...
### requirements - USD scene from unreal can be loaded into Babylon with its Mesh(s) and Material(s) showing up correctly with PBR correctly detected - Documentation in the BJS Docs...