BJS-PR-Bounty-Pool
BJS-PR-Bounty-Pool copied to clipboard
[Open RFP] ( $800 ) - Basic USD import ( Mesh, materials w/ PBR support )
requirements
-
USD scene from unreal can be loaded into Babylon with its Mesh(s) and Material(s) showing up correctly with PBR correctly detected
-
Documentation in the BJS Docs somewhere
recommended approach
None
Notes
Skeletons, Lights, Node Materials and many other things USD supports are out of scope for this first version