bomba1749

Results 7 comments of bomba1749

> It's a known problem that save type detection fails for many games. This is why #9 exists. > > In the meantime if you are willing to compile yourself...

I've decompiled AirOctaFlyUp functions handleMessage_, enter_, and leave_, and calc, which is nearly complete but still has 2 instructions that are different. I've also decompiled the AirOctaDataMgr function sub_71002fb17c (to...

ok, ive fixed all the issues that i understand how to. There's also some changes that arent related to airoctaflyup, because ive also been working on airoctareaction and that relys...

i cant do the one for moving the airoctadatamgr include to the cpp because it needs to be there for the airoctadatamgr** data_mgr class variable and i cant do the...

ok the naming issues should be all fixed, i got damagemgrbase forward declared and just removed getdamagemgrderived because getDamageMgr does the exact same thing and it isnt actually being used...

ok i actually uploaded actactor.h this time :P. I got all of the other comments done, but ive not made fly_up_cycles being *.5 in the multiplier variable bc that leads...