Alex Fuller

Results 110 comments of Alex Fuller

Sure, sounds good.

https://github.com/boberfly/GafferCycles/commit/ddc6b79cd0f495b889e6f457c0f0d376c2aac993 I was just using a CameraTweaks node to specify custom options, this is much like how Arnold is treated right now, so no nice UI really (yet) but it...

Hey @kubo-von and @sschwungsau This build should have a way to set these via a CameraTweaks node: https://github.com/boberfly/GafferCycles/releases/tag/0.17.0 I was able to do panoramas by adding the string parameter `panoramaType`...

Hey @kubo-von Can you simply just rotate the camera itself to adjust it? I am doing some funky matrix conversion to get it to work with cameras in general eg....

Ahh radians alright, yeah I have had to make conversions of that in many places I can do this with those values also.

Yeah I am thinking it's this. Not sure what to do about it though without modifying Cycles source code eg. flipping some stuff here: https://github.com/boberfly/cycles/blob/ac1d47427950769a7b022fdb85fb84d003d3f72a/src/render/camera.cpp#L400

PointsPrimitive are now implemented: https://github.com/boberfly/GafferCycles/blob/master/include/GafferCycles/IECoreCyclesPreview/ParticleAlgo.h However Cycles doesn't have a way to render these, but under the hood this is used to apply per-particle info onto instanced geometry from Gaffer's...

Hey @kubo-von I'm guessing these geos have stable topology? Also does it have motion steps? I'll take a look soon, thanks for the test data.

@murraystevenson kindly tested a scene with curves and supplied a PR fix here: https://github.com/boberfly/GafferCycles/pull/23 So CurvesPrimitive should convert now, but it has been reported that the curve settings in CyclesOptions...

CyclesOptions are working, true PointsPrimitive with https://developer.blender.org/D3818 I am moving to post-1.0.