Alex Fuller

Results 110 comments of Alex Fuller

I think for my stuff I was going to shape it around like what Doom does and not make so many and try to bake it down and use atlasing...

http://ourmachinery.com/post/high-level-rendering-using-render-graphs/ Looks like a trend ;)

New SDL is coming out, that'll save me doing Vulkan load-library funny business: https://discourse.libsdl.org/t/sdl-2-0-6-prerelease/23024

Sweet! Yep I'll give it a test on my end for sure when I get home, cheers. (I'd go for clustered over tiled, but tiled works good too). ;)

Hey Neil, Sorry I just saw this now and have been playing around with other things (like BGFX integration into Urho3D/starting a new job/etc.), but I'd like to revisit this...

Hi weitjong, To experiment with this, should I use the mainline or the clang-tools branch? I take it the process is to make a 'mustache' template which would create cython-specific...

Cheers weitjong, definitely noted that it's far from complete. Just getting my head around it, I've built it to a directory and I'm using clang/llvm 3.7 out of my fresh...

Too bad all the drivers for the hardware are not working very well, at least for me on Linux. I have a laptop with an Ivy Bridge Intel GPU and...

Hey OvermindDL1, Yeah I've done a bit of research on the matter before, and certainly this would be a more cache friendly approach, and would also perhaps improve things on...

Kinda going off-topic, but I'd like to rename the humble 'Node' to something like 'Entity' though, so the Node name can be used for stuff like blueprint-inspired nodes :) and...