GafferCycles icon indicating copy to clipboard operation
GafferCycles copied to clipboard

Cycles for Gaffer

Results 21 GafferCycles issues
Sort by recently updated
recently updated
newest added

Hey @boberfly ! It seems deformation motion blur is not working. Test scene: ![mb_optimized](https://user-images.githubusercontent.com/46250374/74777699-50aa4a00-529a-11ea-9f7e-4264cf878c66.gif) gaffer Sphere animated with transform node, deforming alembic mesh, deforming hair. render: ![Screenshot from 2020-02-18 21-51-14](https://user-images.githubusercontent.com/46250374/74778092-21e0a380-529b-11ea-8d4d-47bf9b472a2f.jpg)...

Hey @boberfly, I could not get displacement and subdivision to work. Maybe I'm doing something wrong? I didn't find any more settings than these: ![Screenshot from 2020-01-29 12-31-25](https://user-images.githubusercontent.com/46250374/73353412-95daed80-4293-11ea-8f7d-d2e683d8c479.jpg) ![Screenshot from...

Hi @boberfly not sure if Cycles can do this atm, but here's and example scene. ![Screenshot from 2020-01-28 14-59-50](https://user-images.githubusercontent.com/46250374/73274450-dd0aa500-41e5-11ea-861e-7baa06bf2025.jpg) (arnold render) Cube is being instances onto points which float attribute,...

Make some unit tests to catch problems to get GafferCycles production ready and stable for a "v1.0" release.

Official Blender documentation: https://docs.blender.org/manual/en/dev/render/cycles/index.html https://developer.blender.org/diffusion/BM/browse/trunk/blender_docs/manual/render/ Cycles4D documentation: http://manual.cycles4d.net/ Gaffer DocumentationAlgo: https://github.com/GafferHQ/gaffer/blob/master/doc/source/Reference/NodeReference/generate.py The plan is to use Sphinx + ReadTheDocs + Recommonmark, base it on the official Blender docs and modify...

More of a Cycles-specific patch. Currently Cycles relies on Blender to do uniform subdivision so this makes it currently impossible to just tag a mesh as uniform subdivision over adaptive....

enhancement

Currently there is conversion code to convert IECore::CurvesPrimitive to Cycles, but this is not tested yet and it isn't too clear if they need to be attached to a ccl::ParticleSystem...

enhancement

Live edits to the Gaffer scene seems to work with Cycles to an extent, but there might be some small issues still where Cycles may crash in certain combinations of...

bug

Cryptomatte is now supported in CPU and GPU for Cycles, and there is some code set-up already in GafferCycles to support this but it hasn't been tested, and the IECore::ImageWriter...

bug
enhancement

The Tangent Animation branch has a working texture cache using OpenImageIO: https://github.com/tangent-animation/blender278 https://www.youtube.com/watch?v=_2Ia4h8q3xs See if we can make a special feature branch with Cycles

enhancement