GafferCycles
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Cycles for Gaffer
Hey @boberfly ! It seems deformation motion blur is not working. Test scene:  gaffer Sphere animated with transform node, deforming alembic mesh, deforming hair. render: ...
Hey @boberfly, I could not get displacement and subdivision to work. Maybe I'm doing something wrong? I didn't find any more settings than these:   (arnold render) Cube is being instances onto points which float attribute,...
Make some unit tests to catch problems to get GafferCycles production ready and stable for a "v1.0" release.
Official Blender documentation: https://docs.blender.org/manual/en/dev/render/cycles/index.html https://developer.blender.org/diffusion/BM/browse/trunk/blender_docs/manual/render/ Cycles4D documentation: http://manual.cycles4d.net/ Gaffer DocumentationAlgo: https://github.com/GafferHQ/gaffer/blob/master/doc/source/Reference/NodeReference/generate.py The plan is to use Sphinx + ReadTheDocs + Recommonmark, base it on the official Blender docs and modify...
More of a Cycles-specific patch. Currently Cycles relies on Blender to do uniform subdivision so this makes it currently impossible to just tag a mesh as uniform subdivision over adaptive....
Currently there is conversion code to convert IECore::CurvesPrimitive to Cycles, but this is not tested yet and it isn't too clear if they need to be attached to a ccl::ParticleSystem...
Live edits to the Gaffer scene seems to work with Cycles to an extent, but there might be some small issues still where Cycles may crash in certain combinations of...
Cryptomatte is now supported in CPU and GPU for Cycles, and there is some code set-up already in GafferCycles to support this but it hasn't been tested, and the IECore::ImageWriter...
The Tangent Animation branch has a working texture cache using OpenImageIO: https://github.com/tangent-animation/blender278 https://www.youtube.com/watch?v=_2Ia4h8q3xs See if we can make a special feature branch with Cycles