GafferCycles
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Implement texture cache (not in Cycles mainline)
The Tangent Animation branch has a working texture cache using OpenImageIO:
https://github.com/tangent-animation/blender278 https://www.youtube.com/watch?v=_2Ia4h8q3xs
See if we can make a special feature branch with Cycles
I have moved the texture caching branch from the Tangent repository to the Blender repository now: https://git.blender.org/gitweb/gitweb.cgi/blender.git/shortlog/refs/heads/cycles_texture_cache
@skwerner hey you've found this github, cheers for the heads-up!