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Implement texture cache (not in Cycles mainline)

Open boberfly opened this issue 6 years ago • 2 comments

The Tangent Animation branch has a working texture cache using OpenImageIO:

https://github.com/tangent-animation/blender278 https://www.youtube.com/watch?v=_2Ia4h8q3xs

See if we can make a special feature branch with Cycles

boberfly avatar Feb 03 '19 22:02 boberfly

I have moved the texture caching branch from the Tangent repository to the Blender repository now: https://git.blender.org/gitweb/gitweb.cgi/blender.git/shortlog/refs/heads/cycles_texture_cache

skwerner avatar Feb 08 '19 21:02 skwerner

@skwerner hey you've found this github, cheers for the heads-up!

boberfly avatar Feb 08 '19 23:02 boberfly