bloc97
bloc97
I'm not sure that mpv recognizes %AppData%, but to make sure, please post the log file here. Add `--log-file=output.txt` in a new line in mpv.conf and run mpv, a file...
The algorithm is so simple that it is easy to be bounded by the memory speed. (Copying the image back and forth from the System Memory to the GPU Buffers)...
Look forward to the v3.2 update, as it will incorporate a major overhaul to the denoising algorithms. However this update will be delayed as my personal training computer died and...
The new shaders are much simpler/easier to use. For 1080p->4K it is simply: `~~/shaders/Anime4K_Clamp_Highlights.glsl;~~/shaders/Anime4K_Restore_CNN_Moderate_VL.glsl;~~/shaders/Anime4K_Upscale_CNN_x2_L.glsl` Here is what I get: https://imgsli.com/NjUwNzU I have updated the optimized [GLSL instructions](https://github.com/bloc97/Anime4K/blob/master/GLSL_Instructions.md) for 4.x.
I can try to explain what the shader does. The "thinning lines" effect is actually an illusion. The shader does not thin lines at all. It recovers original lines from...
Another interesting experiment is to try on different amounts of degradation for the 1 and 2 width strokes. HR Image:  JPEG compression of 50%  After the line reconstruction...
@Jules-A currently the new shaders don't work well with older anime, I still need to collect more data. Do you know which anime are problematic? Some screenshots of original low...
MPC-HC is not supported anymore for later versions as it doesn't allow running neural networks as shaders. mpv is actually as customizable compared to MPC-HC but most settings are not...
@ThoughtfulDev May I ask which options did you use for the compilation and what OS you are on? The default official build for windows does not support -vf=gpu...
@ThoughtfulDev I see... I'm currently deciding if I am going to do a full Tensorflow+ffmpeg+Python port of Anime4K for easier use in non-real time applications, and I'm not entirely confident...