bloc97
bloc97
There's a few of them, like [FSRCNNX](https://github.com/igv/FSRCNN-TensorFlow/releases) and [ravu](https://github.com/bjin/mpv-prescalers), but they are based on older machine learning architectures/training methods that do not take in account video compression and other degradations....
There is no limit, if the display resolution is larger than 1.2x of the source video resolution, it will be upscaled. Of course it also depends on the speed of...
You might have read outdated installation instructions. For the latest version you don't need to add anything in `mpv.conf`, you only need to modify `input.conf` and use CTRL+1, CTRL+2, etc......
I will release a cleaned and native Java version soon. Aparapi seems to cause problems for some users.
This sounds like a shader compilation problem... Is the CPU being used when the display freezes? And how long does the display freeze for? First time shader compilation should complete...
Maybe the latest generation of GPUs' drivers have some issues with mpv, have you tried using the Vulkan renderer `--gpu-api=vulkan` instead of OpenGL, or tried the new experimental backend `--vo=gpu-next`?
> after trying --gpu-api=vulkan it can be played normally, but the --vo=gpu-next option is not found. The version of mpv is 0.34.1 Great, that's fine as gpu-next is currently in...
Does this happen for any/no shaders or is it a specific shader? Is it that specific video?
Could the issue be similar or related to mpv-player/mpv#8613? Does this happen with older versions of mpv?
Those are not errors, they are just correct shader compilation. Since you said that without shaders it still happens shaders might not be the problem.