Stefan Jandl
Stefan Jandl
What about `Scope`?
This issue is so old that it's hard to follow up on it and even the product changed in the meantime. The session manager underwent some changes and I remember...
Closed by https://github.com/getsentry/sentry-unity/pull/1165 Possible integration test for IL2CPP tracked by https://github.com/getsentry/sentry-unity/issues/1177
> Any chance on a quick document on how to implement slow/frozen mobile frames ourselves? I'll try to outline it.
> Also, I'd really love the ability to add attachments in the `beforeSend` callback, which feels like a more natural place to pull game state into an outgoing event. That's...
The .NET SDK [now supports](https://github.com/getsentry/sentry-dotnet/pull/2351/files) `Hints` so we no longer need to add attachments directly to the scope. And those integrations no longer get lost on `ClearScope`.
I'm hoping this has been resolved 🙏 .
Disabling self-initialization during tests with [this](https://github.com/getsentry/sentry-unity/blob/main/test/Sentry.Unity.Tests/DisabledSelfInitializationTests.cs) If individual test classes are supposed to be executed with self-initialization disabled they should inherit from this.
> @bitsandfoxes with 4.0.0 you could use this now I think the name is misleading. Initially, we wanted to have those as mobile vitals.
Especially the "all `.dll`s as well is relevant now. I'm running into that with `baselib.dll`.