Stefan Jandl

Results 91 issues of Stefan Jandl

From the Unity perspective there are two different runtime descriptions to deal with: - Mono Runtime: `Mono 6.13.0 (explicit/88268f9e785)` - IL2CPP Runtime: `Mono Unity IL2CPP (Jun 22 2022 18:13:02)` that...

### Problem Statement SentryEvents get the Platform property already set in the internal Constructor https://github.com/getsentry/sentry-dotnet/blob/def623108063996cd86facb3bef43998cb2b8867/src/Sentry/SentryEvent.cs#L205 and the scope does not override it when it gets applied https://github.com/getsentry/sentry-dotnet/blob/def623108063996cd86facb3bef43998cb2b8867/src/Sentry/Scope.cs#L363 Does this mean...

enhancement
Platform: .NET

Resolves https://github.com/getsentry/sentry-unity/issues/866

`Bitcode` is being deprecated but still enabled by default when targeting iOS. We could just drop the check and upload symbols regardless.

Effort: Small
Impact: Medium
Platform: Unity

From tests of 0.22.0 and `Unity 2020.3.37f1` with our dogfooding game: The feature [works on iOS](https://sentry.io/organizations/sentry/issues/3464200251/events/31fce9271d654d0d9acbeaff95db566e/?project=5905698) as expected. An issue on Android: Only displays C++ line numbers: https://sentry.io/organizations/sentry/issues/3464200251/events/d61109bbe5d14daf852ec50da4f98504/?project=5905698&query=is%3Aunresolved A similar...

Bug
Platform: Unity

Since we've got the quality controls back in.

Enhancement
Effort: Small
Impact: Medium

We can use the wizard to extend and onboard users into typical opt-in features like: - Upload sources: To have Source Context (inlined code in stack frame) - Enable `suspect-commits`:...

Enhancement
Editor
Product

Issue tracking the current IL2CPP line number support coverage: IL2CPP line number support is currently an experimental feature: `Tools -> Sentry -> Advanced -> IL2CPP Line Numbers`. - [x] Android...

Platform: Unity

The SDK offers programmatic configuration when letting it self-initialize during runtime. This functionality does not yet extend to the options used to setup the native SDKs during build time. >...

Enhancement
Editor
Platform: Unity

The idea is to auto-instrument all buttons present in scenes during build time (the `OnProcessScene` also gets called within the Editor).