bevy
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A refreshingly simple data-driven game engine built in Rust
# Objective - Fix `cargo t -p bevy_asset --all-features`. - Note: `all-features` do not run on CI! - The doc tests for the `WebAssetPlugin` don't compile at all. There are...
## Bevy version and features - b2f52127c1199c72c50dda6ea8cf179617497340 - default features (running the `breakout` example) ## Relevant system information - linux - sway (xwayland enabled) - a laptop with a discrete...
# Objective when `RenderAssets` with `RenderAssetUsages::RENDER_WORLD` and without `RenderAssetUsages::MAIN_WORLD` are extracted, the asset is removed from the assets collection. this causes some issues: - systems which rely on the asset,...
# Objective - implement the `InfallibleMesh` builder type suggested by @greeble-dev in https://github.com/bevyengine/bevy/pull/21732#pullrequestreview-3510297915 - remove all the `try_xxx` methods from `Mesh`, make the base methods return `Result`s ## Solution builds...
## Bevy version and features v0.17 ## What you did - `let handle = asset_server.load("some/font.ttf");`. - Add asset to scene (via handle) through `TextFont`. - Serialize scene through `DynamicScene` with...
## What problem does this solve or what need does it fill? Bevy’s query system does not automatically allow AVX2 optimization, and the changed tick writes can consume significant memory...
Spun out from https://github.com/bevyengine/bevy/issues/14084, which wanted us to document this limitation. This should be fixed! As a workaround, you can respawn the observer :(
# Objective Tools using `bevy_remote` will be able to identify (via the schema) and trigger events. - [x] Document `bevy_ecs/src/reflect/event.rs` ## Solution I've added a method `world.trigger_event`, added `Event` to...
# Objective - I was experimenting with a library for combining multiple systems into one system that could be scheduled, but there wasn't a way of marking a function system...
## Bevy version and features main branch 3cb737f7a4b9776b2df99b51ec7b795b9d3bfb86 ## What you did ``` RUST_LOG="bevy=debug" cargo run --example meshlet --features "meshlet https free_camera" ``` ## What went wrong Meshlet mesh failed...