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A refreshingly simple data-driven game engine built in Rust

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# Objective - Fix `cargo t -p bevy_asset --all-features`. - Note: `all-features` do not run on CI! - The doc tests for the `WebAssetPlugin` don't compile at all. There are...

D-Trivial
A-Assets
S-Ready-For-Final-Review
C-Testing

## Bevy version and features - b2f52127c1199c72c50dda6ea8cf179617497340 - default features (running the `breakout` example) ## Relevant system information - linux - sway (xwayland enabled) - a laptop with a discrete...

C-Bug
S-Needs-Triage

# Objective when `RenderAssets` with `RenderAssetUsages::RENDER_WORLD` and without `RenderAssetUsages::MAIN_WORLD` are extracted, the asset is removed from the assets collection. this causes some issues: - systems which rely on the asset,...

C-Bug
A-Rendering
A-Assets
S-Needs-Review

# Objective - implement the `InfallibleMesh` builder type suggested by @greeble-dev in https://github.com/bevyengine/bevy/pull/21732#pullrequestreview-3510297915 - remove all the `try_xxx` methods from `Mesh`, make the base methods return `Result`s ## Solution builds...

A-Rendering
C-Usability

## Bevy version and features v0.17 ## What you did - `let handle = asset_server.load("some/font.ttf");`. - Add asset to scene (via handle) through `TextFont`. - Serialize scene through `DynamicScene` with...

C-Bug
A-Assets
S-Needs-Triage
A-Scenes

## What problem does this solve or what need does it fill? Bevy’s query system does not automatically allow AVX2 optimization, and the changed tick writes can consume significant memory...

A-ECS
C-Performance
D-Complex
S-Needs-Design

Spun out from https://github.com/bevyengine/bevy/issues/14084, which wanted us to document this limitation. This should be fixed! As a workaround, you can respawn the observer :(

C-Feature
A-ECS
S-Ready-For-Implementation
D-Modest

# Objective Tools using `bevy_remote` will be able to identify (via the schema) and trigger events. - [x] Document `bevy_ecs/src/reflect/event.rs` ## Solution I've added a method `world.trigger_event`, added `Event` to...

C-Feature
S-Ready-For-Final-Review
A-Dev-Tools
X-Uncontroversial

# Objective - I was experimenting with a library for combining multiple systems into one system that could be scheduled, but there wasn't a way of marking a function system...

C-Feature
A-ECS
S-Ready-For-Final-Review
X-Contentious

## Bevy version and features main branch 3cb737f7a4b9776b2df99b51ec7b795b9d3bfb86 ## What you did ``` RUST_LOG="bevy=debug" cargo run --example meshlet --features "meshlet https free_camera" ``` ## What went wrong Meshlet mesh failed...

C-Bug
C-Examples