Bernardo Sulzbach
Bernardo Sulzbach
This will make the character remember things that happened with him and will likely improve immersion.
This is almost what our Percentage type is. The problem with the current Percentage type is that a Percentage is just that, a percentage. **It makes sense to have 120%...
The character should be have titles (e.g. "Spider Killer", "Dungeon Dweller"). ``` titles [prefix] ``` should list all unlocked titles.
The inventory should keep track of what rotted so that we can tell the player why things aren't there anymore.
Although I ignored this for a long time, I now understand that it might help me avoid having to increase the major version so often.
Drinking potions that change an aspect of the game for a given duration and performing rituals should alter the gameplay for a specified duration.
Initially, we could allow for simple data extensions. The player should be able to drop JSON files in a **mods/resources/** directory from where the game is being ran. The game...
It would be a nice addition to have a protection system so that a creature could guard an item from the player in such a way that only if the...
This could further improve immersion.