Bernat

Results 414 comments of Bernat

> While this is possible, I'm not sure if its a good thing to poke a huge hole in the sandbox to install udev rules. Applications like OpenRGB and Steam...

I've added instructions for installing permission files for Flatpak users into the README. Is something else needed?

I don't think so. How would that switch be different than setting the autocenter force from 0 (off) to max?

If you're thinking about disabling autocenter on games by means of the switch, I don't think it could be done. Oversteer has no control over the games, except via the...

But that switch would be the same as autocenter=0, wouldn't it? > Using fftest looks to me spring force controls autocenter if autocenter is "controlled by the game" Most games,...

This issue has been fixed by godotengine/godot#106825.

@JacKeTUs The values are correct, but those values have worked well in the past. It's also the same values you get with only the HID driver or the in-kernel driver....

The pedals are recognized as joystick axes. Unlike buttons, there's no pressed or unpressed state for axes. SDL shouldn't make assumptions either about what axis values mean. Games shouldn't just...

> Hi, > > some game have calibration , but some other games not. Some games only implement the gamepad api from sdl. (or like wine, xinput is mapped to...

> I do feel like SDL tries to do a little too much with it's device handling. I don't really like the long lists they have defined for what devices...