Benjamin

Results 144 comments of Benjamin

Ah, now I understand. Thank you. Can you see what the following code produces, under both circumstances? ```py for js in pyglet.input.get_joysticks(): print(js.device.name, js.device.get_guid()) ``` Controllers are a subset of...

Thanks for opening the ticket. It might be a little outside the scope of the core library, so it's probably best to leave it as a separate package. That said,...

Sorry for the delay. Just a quick note: pyglet 2.0 won't likely work on Raspberry Pi 3s due to the usage of OpenGL 3.3. The 1.x branch will remain available...

Thanks for opening the ticket. My first guess would be that it's a 32/64-bit issue, but you do seem to be already using a 64bit Python build. I don't think...

Thanks for opening the ticket. **1)** I'm not sure what the issue is. What's happening, and what did you expect to happen? **2)** As you've noticed, the `gui` module is...

Closing now due to lack of reply, but please reopen the ticket if you want to follow up. Thank you!

If you want to mix 2D and 3D, you will need to change the OpenGL projection between rendering calls. There are a lot of ways to do this, but one...

It's pretty likely that that void pointer workaround is no longer necessary, so we should probably look int that at some point. @entangledloops As I mentioned earlier, I would definitely...

Does it look like the ctypes bindings in lib_ffmpeg already exist? If so, then it's possible that FFmpeg was compiled without that particular option. If the ctypes bindings don't exist,...

You're on the right track. That's how you write the bindings. Essentially, you need to manually specify all of the argument and return types. It looks like neither the `av_opt_set_int`...