Benjamin Botwin

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@nicolodavis great. thank you :)

Could these models be shared the same way addons are shared on the asset store (idk if โ€œstoreโ€ is the right word)?

TIL there's was chat ๐Ÿ˜… @fladrif if you get it up please drop a link here, so i can join

Currently, I'm not the maintainer of this project (though, i'd like to be), so I can't merge in any PRs. I think I just have the "Contributor" badge because a...

Hey @nicolodavis thats awesome thank you! I'll start taking a look at the open PRs this week ๐Ÿ™‚

Idk if anything has changed in the past 4 months, but that's no longer the documentation I see with `Panamax help sync` but the README still shows the older syntax.

I'll have to look into the first couple bullets, but I'm all for making some plugins (specifically immer) optional. FWIW my main goals personally are: modernize the build system a...

Multiplayer games are inherently bidirectional, so I think websockets are still a good fit in principal. Tho... I can't really think of any hard reasons why. :sweat_smile: Maybe in a...

Just braindumping a little bit. We just finished moving from WS to SSE and it's not _too_ bad actually. The weirdest bits were around parsing the incoming events from the...

@Hypercubed I have write acces now, so if you wanted to make any of those improvements you wanted into PRs, i'd be more than happy to review them :)