Benjamin Botwin
Benjamin Botwin
IMO it's good to have a real simple docker-compose setup, but i'm not a fan of how this clones a bunch of github repos in the Dockerfile itself. It adds...
@AUTOMATIC1111 IMO the docker-compose support is good feature to have. It affords everyone a fairly consistent way to run the whole project without worrying about local python installation details. if...
> And doesn't mounting the entire app directory as read-write kind of defeat the purpose of containerization? Can't one just set up a python venv and achieve a similar amount...
> webui.sh sets up venv which is completely pointless in a Docker container (and has the same issues as launch.py used to). venv in a container is not pointless at...
@nektro I'm experiencing this same issue regarding crashing on master, currently. Though, the config wizard seems fine to me. Here's my stack trace. ``` info(config): Using zig executable /opt/homebrew/bin/zig info(config):...
FWIW it doesn't seem to happen if zls isn't in `usr/local/bin` Though, @SuperAuguste, I did try changing the build_runner_path in zls.json to somewhere not protected, still no dice
Could this be related to #63?
Any updates as to what directions are being talked about?
We're currently working on reviving this project and bringing it up to date with animejs and the larger react ecosystem. I'll leave this issue open until we get timelime implemented
Seems to run fine if i disable ray tracing though. Haven't run into a crash yet after about an hour. I disabled ray tracing in the menu, but the game...