Benjamin Botwin
Benjamin Botwin
> I'm having a different problem. When I start the game, it'll reach the building shaders screen and make it partway through. At a decent way in, the game will...
> Replying to https://github.com/ValveSoftware/Proton/issues/7064#issuecomment-1701988449 Same hardware and same issue for me
> I'm also hitting this, logs appear to indicate an issue with a semaphore in vkd3d. How do you figure? Just curious. I haven't looked under the vkd3d hood yet.
@descawed https://github.com/HansKristian-Work/vkd3d-proton/blob/master/libs/vkd3d/resource.c#L1211 You're probably not far off, going by this comment
Is anyone on an AMD card and have it not working?
> managed to make it a bit farther than was able to before with experimental on the bleeding edge branch. on the loading screen when you first start the game...
@kimgconnor Yes I do And yes I saw and completed the shader progress bar.
@pollux56 ☝️
> ... via the cli with `/set parameter num_gpu 0`. Sorry, could you give a quick example of how to use that? I'm not seeing any cli command that takes...
Wait, ollama has a repl?!? :sweat_smile: this is news to me. How do i launch it?