Basxto

Results 87 issues of Basxto

This also occurs with modern TFT.

Allow Hashes in `[DataSource]` for safer INI files. Safe in the sense that you one with hashes could output an error if it’s run with the wrong MPQs Example: ```...

Relative paths in the ini file should be relative to the ini file and not the current working directory

Maybe DAPD would act like arrow keys. RB right click. LB left click. Back is ESC. Start maybe F10

I can run the game with ```ini Races=Human,Undead [Human] RaceID=1 RacePrefID=1 [Undead] RaceID=3 RacePrefID=2 ``` but the dropdowns ingame still show me other races and the game crashes if I...

It looks like the icons are hardcoded to ``` `pwd`/resources/Icon*.png ``` and don’t use ini Might get fixed by https://github.com/Retera/WarsmashModEngine/pull/37

Here what I propose for testing purposes: - `-quitonend` (completely close warshmash after jass `EndGame` and return `0`) - `-timeout X` (autoquit X seconds after map is done loading and...

For maps with timers and wave these seem vital: * [CreateTimer](https://lep.nrw/jassbot/doc/CreateTimer) * [StartTimerBJ](https://lep.nrw/jassbot/doc/StartTimerBJ) * [PauseTimerBJ](https://lep.nrw/jassbot/doc/PauseTimerBJ) * [TimerGetRemaining](https://lep.nrw/jassbot/doc/TimerGetRemaining) * [TimerGetElapsed](https://lep.nrw/jassbot/doc/TimerGetElapsed) * [TriggerRegisterTimerExpireEventBJ](https://lep.nrw/jassbot/doc/TriggerRegisterTimerExpireEventBJ) * [CreateTimerDialogBJ](https://lep.nrw/jassbot/doc/CreateTimerDialogBJ) * [TimerDialogDisplayBJ](https://lep.nrw/jassbot/doc/TimerDialogDisplayBJ) * [TimerDialogSetTitleBJ](https://lep.nrw/jassbot/doc/TimerDialogSetTitleBJ) Edit: It’s of...

~~Warsmash could load a map via `--map=`~~ or `--map=` or even as first command line argument if it’s a path to a w3x file. *`-loadfile`* is a thing, though it...

A custom map analyzer option could help to find out whether a map will work or not without playing it. Warsmash would return `0` if there are no issues, the...