axeldavy

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@ondracka What's your view with the patch proposal ? Should I keep the current status quo ? Should I merge the patch (thus breaking some games that do currently work...

Do the dxvk and the ogl wrapper work with that sse flag ?

Possibly fixed by https://github.com/iXit/Mesa-3D/commit/0638a02d62cb400878c568a79d05ced8653042b7

There's probably some tricks to be implemented for box86 to work with gallium nine.

Have you tried pointing at the .so for D3D_MODULE_PATH ?

I admit I have been following this change in wine from very far, as I fail to see why the change matters. In the case of d3d9 most games are...

Hum I see. I wonder how some details work though. How are allocations handled ? (Possibly nine will have to use wine's allocator). Is there a performance hit ? EDIT:...

I guess at some point we'll need to implement the same kind of game hacks DXVK does.

According to the documentation, it is forbidden to have either both parameters set to NULL, thus the check would be right: hFocusWindow of https://docs.microsoft.com/en-us/windows/win32/api/d3d9/nf-d3d9-idirect3d9-createdevice hDeviceWindow of https://docs.microsoft.com/en-us/windows/win32/direct3d9/d3dpresent-parameters However it might...