protoactor-dotnet
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Proto Actor - Ultra fast distributed actors for Go, C# and Java/Kotlin
Is it time to start gradually moving over to using [Microsoft's source generated LoggerMessage](https://andrewlock.net/exploring-dotnet-6-part-8-improving-logging-performance-with-source-generators/)? With the source generated logger message you get multiple things for free. Better performance and less...
Bumps [DotNet.Testcontainers](https://github.com/HofmeisterAn/dotnet-testcontainers) from 1.5.0 to 1.6.0. Release notes Sourced from DotNet.Testcontainers's releases. Release 1.6.0 As part of this release we had 10 issues closed. :warning: This version has breaking changes....
Bumps [FluentAssertions](https://github.com/fluentassertions/fluentassertions) from 6.6.0 to 6.7.0. Release notes Sourced from FluentAssertions's releases. 6.7.0 What's Changed New features Add BeDefined and NotBeDefined to EnumAssertions by @IT-VBFK in fluentassertions/fluentassertions#1888 Restore basic assertions...
Bumps [xunit.runner.visualstudio](https://github.com/xunit/visualstudio.xunit) from 2.4.3 to 2.4.5. Release notes Sourced from xunit.runner.visualstudio's releases. v2.4.4.1 Changes: Bugs: #292: Fixing a hang in test discovery Others: #304: Update xunit version to 2.4.2-pre.12 #297:...
"[Cluster][Kubernetes] Some Log" vs. "Gossip sent some data" let's apply [CoreModule][SubModule] templates to built in logs. e.g. in Gossip
Bumps [Microsoft.Build.Framework](https://github.com/dotnet/msbuild) from 17.0.0 to 17.2.0. Release notes Sourced from Microsoft.Build.Framework's releases. MSBuild 17.2.0 This version of MSBuild shipped in .NET SDK 6.0.300. Auto-generated release notes: What's Changed 17.2 branding...
Super quick and dirty PoC of ClusterSharding. Each Shard is a virtual actor. each entity is a child actor of that shard
There is a bug somewhere in the gossip two-ack mechanism. currently, this is disabled in favor for just request-response of gossip data.
It might be worth to try to come up with a way to self-expire heartbeats. Meaning, if a node has failed to transmit its gossip to any other nodes within...
## Connection detection 1 > **info** > Why would A connect to B if A knows B is blocked? > because PIDs are using Address, only once you are connected,...